Go to Burz again. He'll say to go to someone named Vilena Donton in Chorrol.
Fast-travel to Chorrol's north gate. Once there turn right and go up the wooden stairs next to the targets. When you find her (she's an older woman) she'll tell you to speak to Modryn Oreyn for your assignment.
He says to contact Maglir, who has defaulted on a contract in Skingrad--something the Fighters' Guild doesn't look well on. Your job is to go to Skingrad and find out what happened.
So, fast-travel to Skingrad's west gate. Make your first left and go into the West Weald Inn--it has a black and red flag on the side.
Maglir should be to your right and wearing armor. Talk to him to learn he was supposed to find Brenus Astis's journal, but he mentioned not being paid enough. It's in Fallen Rock Cave, and he mentions that he WILL NOT go back! He says it's not worth it and he has a family.
Leave through the West gate again and start heading northwest.
Once inside take the right tunnel and go on into the room, where you'll see some undead.
Go to the right and go into that tunnel. Then make another right into a foggy room. Keep going and make the first right you can. At the top of that room is a tunnel you need to take.
Cross the stone bridge in the large room and take the tunnel to the right...and there's a rockslide, which you can't get through. Go back to the bridge, jump down into the water, and turn left.
The journal will be on a little ledge next to a chest. Pick it up.
Now go on back to Maglir...technically you can go back to Modryn right now, though.
If you tell him you have to report his failure, he doesn't seem to mind--he says that there should have been more than one man on this job and mentions his family obligations.
But you really SHOULD say that he did the task.
When you go back and tell Modryn he finished it, he'll just mutter about this having taught Maglir a lesson. You'll still get your gold and fame.
An ongoing guide to Oblivion. Main quest guide is completed, now working on guilds+sidequests. Please bookmark and follow! :)
Saturday, August 13, 2011
Fighter's Guild: Unfinished Business
Fighter's Guild: The Desolate Mine
Go back to Azzan. He said to me to go to Burz gro-Khash in Cheydinhal. So bring up your world map and fast-travel to Cheydinhal's east gate.
Keep to the right and cross the bridge. Once you do, turn left and it's the second building on your right.
He'll tell you they need a weapons shipment delivered to the Desolate Mine. Doesn't that sound encouraging?
Go out Cheydinhal's west gate and start heading northwest until you reach the mine. There'll be a couple of goblins out front...this doesn't look good. Kill them and then go on inside.
It should be noted that this IS a mine, so look out for veins.
Talk to the woman (exhaust all conversational topics) to learn that the goblins are making it too dangerous for the workers and that they were sent to get rid of the goblins. Give the hammer or sword to one of the men (they give hints as to what they prefer). Now turn around, walk up, and take the left tunnel.
When you reach the end of the left tunnel, turn left and go into the large room. Kill any goblins if you see them.
I'll call this the "Left Room."
From the Left room, look straight ahead at the two tunnel exits and take the right one. Kill all the goblins here and go to the top-right of the room and take that tunnel. You'll find more veins down this way and more goblins and once you've taken care of it all, go back to the Left Room.
At this point you should get a notification that the mine is clear. Well, we haven't fully explored it.
In the Left Room take the left tunnel....and it leads you in a giant circle! Go back to Burz now.
You'll get fame, 400 gold (it's what I got, may vary due to level) and a promotion.
Keep to the right and cross the bridge. Once you do, turn left and it's the second building on your right.
He'll tell you they need a weapons shipment delivered to the Desolate Mine. Doesn't that sound encouraging?
Go out Cheydinhal's west gate and start heading northwest until you reach the mine. There'll be a couple of goblins out front...this doesn't look good. Kill them and then go on inside.
It should be noted that this IS a mine, so look out for veins.
Talk to the woman (exhaust all conversational topics) to learn that the goblins are making it too dangerous for the workers and that they were sent to get rid of the goblins. Give the hammer or sword to one of the men (they give hints as to what they prefer). Now turn around, walk up, and take the left tunnel.
When you reach the end of the left tunnel, turn left and go into the large room. Kill any goblins if you see them.
I'll call this the "Left Room."
From the Left room, look straight ahead at the two tunnel exits and take the right one. Kill all the goblins here and go to the top-right of the room and take that tunnel. You'll find more veins down this way and more goblins and once you've taken care of it all, go back to the Left Room.
At this point you should get a notification that the mine is clear. Well, we haven't fully explored it.
In the Left Room take the left tunnel....and it leads you in a giant circle! Go back to Burz now.
You'll get fame, 400 gold (it's what I got, may vary due to level) and a promotion.
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