Fast-travel back to Cloud Ruler Temple and speak to Martin. He'll tell you that the next item needed for the ritual is the blood of a Divine. Because Divines don't have artifacts and they don't manifest themselves in the world, they don't have much.
The mystery is solved in the blood of Tiber Septim, who became a Divine himself. It will be obtained from his armor.
Only the Blades know this, apparently. Jauffre will be able to tell you more about this.
So go find Jauffre.
He'll tell you that the armor is in the tomb of Tiber Septim, Sancre Tor.
Open up your map and move it north of Chorrol.
So fast-travel to Chorrol and head north. Just as a warning, you're going to see a lot of "dead" enemies...skeletons and ghosts and such. This is a tomb after all.
When you get into Sancre Tor, check near the first skeleton (an unanimated one) for a Dagger of Sparks. It's a weak weapon, but as a weapon with a magic effect, it can harm the ghosts. Head down the corridor, and open the wooden door at the end of it. Enter and make your way around (check next to a statue for a chest with 29 gold) and down the stairs. At the left of the bottom of the stairs--past a dart trap--is a chest with 30 gold.
There's another Old Wooden Door down here, so go through it. At the end of this corridor there's a lever, so activate it.
That'll lift the prison-type door so you can go through. When you go through a second door, you're in a very misty room. At this point, switch to a more powerful weapon--you'll thank me later. Go around the corners and up the stairs to find...a glowy skeleton.
Turns out, once you kill him, that he was once a blade. There's also something an Underking who's no longer there, and something about Tiber Septim. I won't spoil it all for you. Make sure you loot the skeleton for an Amulet of the Ansei, which fortifies block 8 points.
There's a chest in the corner with 30 gold and a flawed emerald, so grab it before going through the "opening" nearby. The first chest you see in the corridor will be on your right and will have a Potion of Healing. The next, on your left, will have 30 gold and a repair hammer.
Now turn around and head across the bridge, and through the door marked Sancre Tor Entry Hall.
Head down into the circular room and to your right, through the door marked Hall of Judgment. Once through the door, head into the right corridor. When you get to a room, go down the stairs and to your left, through an open door.
Keep going until you see a chest that has a Silver Ruby Ring, a Touch of Rage, 36 gold, and a Repair hammer. Keep going (if you were using the dagger because of the ghosts, switch back to another weapon) until you get down the stairs and come face-to-face with another glowy skeleton/dead Blade.
Loot his skeleton for Mishaxi's Cleaver, a weapon which disintegrates armor 40 points on strike. It's a 7 damage, too, so very handy.
To one side of the room there's a little alcove with two chests. The right one (locked) will have 7 Dwarven arrows and 26 gold, while the left one will have a Strong Potion of Healing.
Leave the alcove, go back up the stairs and through the passages to the door marked Sancre Tor Entry Hall.
Once back in the circular room, take a left, and go through the second door to your left. It'll be marked Sancre Tor, Prison.
Go down the hall and activate the lever to raise the door. Then proceed to the right and up the stairs, until you see a skeleton. This is Warden Kastav, whom you need to kill so you can loot his body for a key. There's also a chest next to the door he's next to which contains a Strong Potion of Dispel.
The key you just looted opens that door, so go on through. The cell to the right has a Silver Sapphire Ring, and some gold. Now leave the cell and proceed on down the hallway.
A little ways down there is another cell on your left. There's 39 gold in the chest in front of it. Take the right, and go straight down to get a flawed topaz and 23 gold. Leave this cell and go right. Go straight all the way down and into another cell. There's a chest with more gold.
Once you step out of that cell, take a right, and once in the room, take a right and go down the stairs. Then go right again into the cell where another Undead Blade is.
Kill him, and look around his body for his shield. It weighs 16 with a defense of 5. If you want, you can also loot his katana, which weighs 18 with a damage of 7. There's also a jail cell there with a chest that has 29 gold.
Head on back to the Entry Hall. Go into the Hall of Judgment Door, and this time, take a left. At the end of the hallway next to the door, there's a chest with a flawed topaz and 33 gold.
Take the door marked -- Sancre Tor, Catacombs.
At the bottom of the stairs is another Undead Blade, who carries Northwind--a katana that deals frost damage. Go up the stairs in front of you, and take a right. At the end of that short hallway, there's a chest with a Glass War Axe, Weak Potion of Health, Mort Flesh, and some gold.
Then head on back to the Entry Hall.
Head on into the door marked Tomb of the Reman Emperors. Wait while the dead Blades do their thing, and then head forward to get the armor.
Now leave, and fast-travel back to Cloud Ruler Temple and turn the armor in to Martin.
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